V0.2
Slave Owner Tycoon » Devlog
V0.2 IS HERE!
Added:
- Slaves finally have AI. They have 3 states: collecting, walking (to sell) and walkback (to cotton)
- Slaves sell cotton automatically
- Slaves finally got inventory based on the storage upgrades
- Year system, slave aging
- FPS counter and a slider to set TimeScale (dev and test tool)
- A small shed where slaves spawn in
Changed:
- After loading in, the game waits for 3 second every time to spawn a slave (if not, the slaves would basically blow over a body count of 10)
Known bugs:
SaveSystem | After loading, in some cases (idk why) it creates a new save file instead of loading the old one |
Slave Inspector | The slave cards behind the panel is still visible |
Slave Inspector | Not showing AGE |
Performance | In the built version the average FPS is around 10. In the editor it's 30. IDK why |
Files
_slaveBuild_v0.2.zip 36 MB
10 days ago
Get Slave Owner Tycoon
Slave Owner Tycoon
Owning personal workers
Status | In development |
Publisher | |
Author | Mojzi |
Genre | Simulation, Strategy |
Tags | Funny, Indie, Medieval, Singleplayer, slave, Tycoon, Unity, Working Simulator |
Languages | English |
More posts
- V0.2.3 Patch!14 hours ago
- Devlog #14 days ago
- V0.2.2 Update!7 days ago
- V0.2.1 PATCH!9 days ago
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